Spread Wisdom Review
Spread Wisdom
swimspreadwisdom.io
If your website is on the scam list and you think that you are not a scammer, contact us. After you provide us with all the proof that you are in Crypto World with good intentions, we will delist you. Usually, you get in this category because you are hiding your team, you have a bad reputation(you are tricking, deceiving, scamming people), and you haven't got a written project whitepaper or is a shitty one....
Their Official site text:
7
SWIM-SpreadWisdom © 20222Executive SummaryIn today’s world, many children turn to unregulated social platforms to consume content and even learn from it. Although platforms like TikTok and YouTube are very entertaining, the content produced isn’t always kid-friendly nor is itconsidered to be a kid-safe environment. That’s why SWIM aims to provide a safe platform whose main goal is to help kids to learn in a kid-friendly and kid-safe environment. SWIMis the first Play-for-WISDOM gamethat generates financial contributions, creates broad awareness for global warming, and actively incentivizes a sustainable lifestyle, connecting in-game challenges with real-world phenomena and educational content. SWIM is the first ever spread wisdom game that is going to create those toddlers to become an entrepreneur where 2 to 7 use 3 hours of phone time on screen per day. Our motive is to make them entrepreneurs and spread wisdom to their brains. We are focusing on issues that put us in the same boat like environmental problems and UN-SDGs ingeneral. Decentralized autonomous organizations (DAOs) have the potential to revolutionize the way we collaborate and make decisions but have also faced challenges and failures in the past. To address these issues and create a more effective means of spreading wisdom and knowledge, we propose the creation of a decentralised ecosystem focused on the spread of wisdom. Our decentralized ecosystem, called "SWIM (SPREAD WISDOM)" aims to promote wisdom and knowledge sharing on a global scale, using a range of innovative technologies and approaches. Through our platform, we aim to educate, empower and engage individuals and communities around the world, helping them to become more enlightened and conscious of their impact on the planet and on each other.Social media has become an integral part of modern society with adolescents being among the most active users. While social media can provide a sense of connection and community, it can also have negative effects on mental health, particularly in adolescents who are still developing their cognitive and emotional skills. At the same time, toddlers need to develop wisdom, which is the ability to think and act with knowledge, understanding, and insight, as well as an understanding of the importance of the environment and the need to protectit. This white paper aims to explore the impact of social media on mental health in adolescents and the role of wisdom games in promoting wisdom and environmental awareness in toddlers.Powered By Sadhguru Sadupdesh‘SWIM-Spread Wisdom’is a wise ecosystem built to spread wisdom through the WISE SWIM Toddlers Game structure. Our goal is to create a future generation of wiser, green entrepreneurs and promote wisdom in order to create a better and healthier earth. We believe that every person has the potential to reach their highest level of intelligence. It is our mission to offer with our resources and team in any way we can to raise awareness for earth health and spread wisdomto as many people as possible.SWIM’s spread wisdom would help to avoid the failure of DAO by using the wise consensus algorithm "Proof-of-Wisdom"
SWIM-SpreadWisdom © 20223Overview"SWIM (SPREAD WISDOM)" is the Wise Consensus ecosystem on a decentralized platform built to spread wisdom and create a better, healthier worldandwise future generation by empowering toddlers in many ways. The ecosystem will be built on a wise decentralized chain that utilizes proof of wisdomand proof of contributions to ensure the integrity and transparency of the platform.In addition to its focus on saving us from the failure of DAOs, the Wise Consensus ecosystem is also designed forindividuals or organizations that contribute to the development of renewable energy sources or the protection of natural habitats that can earn rewards on the Wise Consensus platform.By creating adecentralizedecosystem that leverages the latest technology and draws on the wisdom of ancient cultures, we believe that we can create a powerful and effective means of spreading knowledge and understanding to people around the world. Whether through NFTgames for toddlers, apps for sustainable farming, or immersive VR experiences, we aim to empower and engage individuals and communities in the quest for wisdom and a more sustainable future. By creating a decentralized ecosystem that leverages the latest technology and draws on the wisdom of ancient cultures, we believe that we can create a powerful and effective means of spreading knowledge and understanding to people around the world. Whether through NFT games for toddlers, apps for sustainable farming, or immersive VRexperiences, we aim to empower and engage individuals and communitiesin thequest for wisdom and a more sustainable future. WiseMe: An NFT Game for ToddlersOne key component of Wise Spread Wisdom is WiseMe, a non-fungible token (NFT) game designed specifically for toddlers. NFTs are unique digital assets that can be bought, sold, and traded on blockchain platforms. Through WiseMe, we aim to foster a love of learning and exploration in children at an early age, setting the stage for a lifetime of wisdom-seeking and environmental stewardship.Merging Ancient Wisdom with ModernTechnologyIn addition to leveraging the latest technology to create innovative platforms and tools, Wise Spread Wisdom would also draw on the timeless wisdom of ancient cultures. The Vedas & Global ancient scriptures are a rich source of knowledge and understanding about the natural world and the human experience. By incorporating the teachings and insights of the Vedas into our platforms and tools, we aim to bring together the best of both worlds to create a more holistic approach to wisdom-sharing.Virtual Reality for a Wise Bigger ImpactVirtual reality technology has the potential to greatly enhance the impact and reach of our decentralized ecosystem. By creating VR experiences that allow people to explore and learn about the natural world in a immersive and interactive way, we aim to bring the wisdom and knowledge of our platforms to life in a whole new way. Through the combination ofVR and our other platforms and tools, we hope to create a wise ecosystem that truly reaches people around the globe and inspires them to share wisdom in their own lives. Creating a Metaverse Using Wise EcosystemTo further increase the reach and impact of our decentralized ecosystem, we propose the creation of a Metaverse using our own layer solutions. A Metaverse is a virtual shared space, created by the convergence of virtually enhanced physical reality and physically persistent virtual space, including the sum of all virtual worlds.
SWIM-SpreadWisdom © 20224While accessibility generally addresses issues with physical disabilities or the limited physical or psychological ability for accessing any service or product, ‘game accessibility’ can refer two things. Either the game is not properly designed for a target user group who suffers from different kinds of disabilities or, regardless of physical or psychological disability issues, a game can be designed in such a manner that it is not accessible by some groupsof user simply because it is not usable or useful to them. Designing inclusive games can be a solution tothe first issue. Designing usablegames for accomplishinga set of tasks should be the solution for the second issue that is addressed here. We would like to argue that, to accomplish successful wisdom learning using games, it is important to design games with a certain purpose properly. This would allow the most possible groups of users to be included in using the games for wisdom learning, for example. The game industry would also lose potential users and profits if the game is excluding certain groups. This whitepaper takes into consideration some parameters that users expect from games while they are playing them, and uses these parameters to propose a framework called ‘Inclusive framework for developing wisdom games for learning’. The motivation behind our game model is the universal design concept, also known as inclusive design or design for all. Universal design is a concept which is getting more and more widely supported and the present challenge is to mainstream universal design. If we want to use games for learning wisdom properly, the first task is to design proper games for learning wisdom. For this to be achieved, one challenge will be to include user’s needs under the concept of inclusive or universal design. Hence, by mainstreaming the design for all concepts of NFT games design, it could be quite possible to design games properly to serve the purpose of optimal learning.Underlying problemChildren spend hours, every day, consuming their time on smartphones, online social media, and live chats and even while doing the simplest activity like walking;they are glued to the screen.Social media and Smartphone’soften lack wisdom applications and can contribute to a culture of instant gratification, which can beparticularly harmful to toddlers who are still developing their cognitive and emotional skills. The constant stimulation and immediate rewards provided by screens can lead to a lack of patience and critical thinking in young children. Furthermore, the fast-paced and shallow nature of many social media platforms can make it difficult for toddlers to learn how to process and evaluate information healthily. Additionally, the screen time that toddlers spend on these devices can often be passive and unengaging,leading to a lack of creativity and mental growth. Parents and caregivers need to provideand encourage toddlers to engage in activities that foster their overall developmentusing wisdom.
SWIM-SpreadWisdom © 20225Wisdom“!"ा!ायः“अनभुवः, "ानं, सामा."ानंचभिवतं◌ुगुणः।”Wisdom (Pragnya -!"ा) is often defined as “the quality of having experience, knowledge, and common sense(Nallaperuma and Karunananda, 2011). More generally today, wisdom can be defined as the use of stored knowledge to create an understanding of humanity, human society, and its environment to guide one's actions and improve one's life he/she is more than just cumulative knowledge. “!"ायाःअथ7ः"ानेिवचारेवापूण7तािस<=ःवानभवित।”“First, wisdom does not mean completeness or perfection in knowledge or thought.” As with knowledge, a few remarks can be made about the definition of wisdom. 1.Wisdomis defined as a human quality or human characteristic that is not universal or even pervasive. As a human trait, wisdom can be gained, but it can also be lost(Stange and Kunzmann, 2008). 2.Wisdomis created from the human input of information, experience,and knowledge, through analysis andprecise defining(Zeleny, 2006). Using that information OR experience alongwith the knowledge wisely is a critical part ofwisdom.3.A person cannot simply claim to be intelligent, similarly,wisdom as a quality must be observed and recognized by others(Noordin, 2003).4.Wisdomis an individual human trait, but it is used at least to improve one's own life, if not to improve human society and its environment(Hussain et al, 2021). Finally, wisdom involves guiding one’s future actions and therefore making predictions and looking ahead.BackgroundAt present digital gaming has become a part of our culture. The gaming industry too is an interesting and important issue in terms of commercial values. This industry is rapidly growing and we see the expansion of the gaming industry in last decade in a totally different manner, since hardware improvement has come about rapidly and prices become affordable by a large population using computers. “Academia and also Research & Development over the last years have started to focus on ‘serious games’” (Kellogg et al., 2007). “Leading experts speak of ‘creating a science of games’ with the goal of implementing games and game-like interfaces of general importance for a growing number of applications and as a general trend inthe design of Human-Computer Interfaces (HCI)” (Zyda, 2007; Kellogg et al., 2007; Archambault, et al., 2008). While enhancing usability, games or interfaces reflecting game-like environments are quite accepted and known as means to implement educational, training, general HCI and web applications effectively (Archambault et al., 2008). For example, Archambault et al. mentioned some areas of interest ingames, one of them being “eLearning and edutainment which more and more implement or use didactic games”
SWIM-SpreadWisdom © 20226(Chatham, 2007). “As an example of this trend it should be noted that critical issues like mathematics and science education are approached with game-based learning infrastructures and edutainment to address the well-known didactic problems in this domain”(Archambault et al., 2008). It was found in previous researches that playing games can stimulate chemical changes in the brain which in turn can promote learning (Mayo, 2007). However, the rate of learning will be highly dependent on how well a game is designed to serve that purpose. That is, to get effectivelearning outcome using a game, that game should also be designed effectually, or else the intended purposes will not be served.That is why not all games can be used to educate students. Although issues like how an educator will use a game to teach, how well the student and learning environment integrates together etc. are some factors that have a direct impact on learning, most importantly the platform of learning (game in this case) has the highest significant impact on pupil’s mind regarding the issue of how they are learning. Also as society ages and the care gap increases, technology is envisaged as a means of allowing older people to live independently for longer. For this focus group, for instance, designing games has already been a challenge, not to mention the fact that designing games for wisdom learning for this audience is more challenging. Therefore, in the upcoming future, where NFT games are a major recreational activity as well as a tool for attaining tasks like learning, education, content delivering etc., a mass market of NFT games not too different from what we now have should focus on ‘appropriately designed’ games. Appropriateness of the design would then unlock the possibility of making games complete onand on their own and self-sufficient. Garris et al. (2002) described a tacit model of learning that is important to have an understanding of when studying games. The goal is to design a game that incorporates certain characteristics and features. These features trigger a cycle that includes the user’s reactions and judgments such as interest and additional system feedback. If well-designed, the instructional content will be paired with appropriate game features and this iterative cycle results in self-motivated and recurring game play. The result is that this engagement in game play leads to the accomplishment of specific learning outcomes and training objectives. Research has revealed that learning can be more effective if it is characterized as fun by the learner. Also, if the educational assignment is set in a motivating context the learning outcome is enhanced and aided. A game that can provide a meaningful context for the learner will therefore have a positive effect on the learner’s motivation and learning (Cordova & Lepper, 1996). If the learner is engaged and actively interacts with the game, learning will be done effectively. Cordova and Lepper’s result showed that powerful educational benefits could be gained if an intrinsic motivational appeal of learning activities for learners is increased with the right design. As Garris et al. (2002) described, the goal to be achieved is motivated learners, who are focused, enthusiastic and engaged. The game should bring curiosity to the user, since curiosity is considered to be an important driving factor for learning (Malone & Lepper, 1987). The users crave an optimal level of challenge; they are best challenged by activities that are neither too easy nor too difficult to perform (Malone &Lepper, 1987). The rules of a game describe the goal structure of the game. Another important factor influencing motivation and active game play is that how specific, clear and difficult the goals are provides enhancedperformance (Locke & Latham, 1990). The theme, characters and context that buildup the game will stimulate fantasy (Garris et al., 2002) and are also important in order to achieve educational effectiveness. The game interaction needs to incorporate good feedback as an assessment of progress towards the goals that motivate the user to devote more effort. The educational game therefore needs to be designed very carefully to achieve effective learning by increasing the relevance and motivational force of the game for the learner.
SWIM-SpreadWisdom © 20227Spread Wisdom Mission (SWIM)Utilities.The Spread Wisdom Mission aims to create a wise world and provide wisdom games to adolescents as a way to convert their screen time into NFT (non-fungible tokens) and encourage them to become future green entrepreneurs. By connecting the world's first metaverse inside a metaverse inception, the Spread Wisdom mission aims to create the first-ever communicable community metaverse for all metaverses to come together. Through the use of wisdom games and the creation of a communicable community metaverse, the Spread Wisdom missionaims to help adolescents develop critical thinking, problem-solving, and decision-making skills, as well as an understanding of the importance of the environment and the need to protect it. By fostering wisdom and environmental awareness in young children, the Spread Wisdom mission hopes to inspire the next generation of green entrepreneurs and help to create a more sustainable and connected world. WiseMe●Converting screen time of the kids to wise ZoonNFT.●First-ever kids NFTto digital gold conversion on the safest blockchain network protocols for a wise investment. ●Incentivizing parents spreadswisdom to kids and communities.●Extra rewards for parents spending time with kids in mother-naturenurturing the environment around.
SWIM-SpreadWisdom © 20228●Special family rewards for using recyclable planet-friendlyproducts for kids and aspiring the kids to do the same. SWIM is the first Play-For-Game that generates financial contributions, creates broad awareness for global warming,and actively incentivizes a sustainable lifestyle, connecting in-game challenges with real-world phenomenaand educational content.SWIM is the first ever spread wisdom game that is going to create those toddlers to become an entrepreneur where 2 to 7 use3 hours of phone time on screen, per day. Our motive is to make them an entrepreneur and spread wisdom to their brain. We are focusing on issues that put us inthe same boat like environmental problems and UN-SDGs in general.Evolutionary Game TheoryTheorigins of evolutionary game theory began in 1973 when John Maynard Smith and George R. Price, in their work “The Logic of Animal Conflict”(Smith and Price, 1973).Although it originated in evolutionary biology as a concept to explain the Darwinian evolution of surviving species, the principles of evolutionary game theory have been adopted by economists, psychologists, etc. In classical game theory, the success of a strategy depends on the strategy(Hammerstein, 1998). In developmental game theory, on thecontrary, the game is played several times between many players.The success of a particular strategy depends not only on the strategy itself but also on the frequency distribution of alternative strategies and their success.In SWIM,we are proposing Game-basedLearning and Earning model for kids to earn today and develop skills to become entrepreneurs in future.The great thing about SWIM’s NFT games is that parents can be used to teach toddlers the basics of money management and how to become an entrepreneur. Through our games, parents can introduce their toddlers to the basics of trading and investing. They can also teach them about the importance of diversification and managing their risk. By teaching their toddlers about the basics of money management, parents can help prepare them for a lifetime of financial success. In addition, SWIM’s NFT games can also be used to teach toddlers about the creative element of entrepreneurship. Through these games, toddlers can learn how to design and create their ownvirtual items and assets. This helps to foster their creativity and encourages them to think outside of the box. It also allows them to explore new ways of making money and developing their own business ideas. Overall, NFT games are an excellent way for parents to teach their toddlers the basics of entrepreneurship and money management. By introducing their children to the world of SWIM’s NFT games, parents can help prepare their toddlers for a lifetime of financial success and creative thinking.
SWIM-SpreadWisdom © 20229Our Main Approaches Games work best when embedded into a larger blended learning curriculum(Barik et al., 2013). This sounds logical enough, but it is much harder to decide exactly what that curriculum should look like. Fortunately, many organizations have already successfully implemented games into their training. One of the best ways to prepare for a game-based learning implementation is to learn from the success of others.We are introducing the Screen-Time Learning and Earning process, instead of 0 benefitsof the time to develop skills, learn while playing,and have fun earningreal money through
Skip to Main Content
HOME
ABOUT US
WISE PAPER
TODDLERS NFT GAME
MIAMI METAVERSE
CONSENSUS
ECOSYSTEMS
Powered by 1.3 Million
Wise-ards.
SWIM-Spread Wisdom
Unlock the power of wisdom for a healthier Earth and humanity with 'WISE ME,' the revolutionary NFT Play-To-Earn game for toddlers and parents that combines Gaming-Earning-Learning. #spreadwisdom.
AUDIT REPORT
PITCH DECK
Gaming - Learning - Earning
"The Future of Wise and Conscious Utilities."
A Wise Today is a
Sustainable Tomorrow
Spread wisdom to "Join the first-ever community of wise utilities on a decentralised network to promote wisdom for the benefit of future generations and a healthier Earth."
The 1.3 million+ community of SS is dedicated to spreading wisdom.
The first-ever NFT wise investment game for toddlers.
In alignment with the United Nations Sustainable development Goals.
Constructing a wise protocol to cultivate a wise-conscious ecosystem.
Establishing the first-ever Wise Community Metaverse to improve earth-health and well-being.
Dark-Background
The World’s 1st Wisdom Utility
Platform That Offers Rewards
Spread wisdom to "Join the first-ever community of wise utilities on a decentralised network to promote wisdom for the benefit of future generations and a healthier Earth."
Dark-Background _edited.jpg
The Future of Wise Decentralisation
SWIM
SPREAD WISDOM
Dark-Background
ABOUT US
Objective
To cultivate a wise ecosystem that promotes the sharing of knowledge about human well-being and the improvement of the earth's health.
Aim
To empower and engage users by incentivising them with rewards and incentives created by a world-class team of researchers and quantitative experts in the blockchain and gaming industry.
Goal
To create a future generation of wiser, environmentally conscious entrepreneurs through the 'WISEME' SWIM Toddlers gaming app alongside other futuristic innovations",
Proof Of Wisdom
Utlising our innovative wise consensus algorithm based on the unique "Proof of Wisdom" to prevent the failure of DAOs and bringing together the existing community of over 1.3 million "Wise-ards".
WISE SWIM UTILITIES
META INSIDE META INCEPTION (MIAMI)
"Our first-of-its-kind concept, MIAMI (Metaverse Inside a Metaverse Inception), is a community driven universe of metaverses that incorporates and incepts a range of wise applications and additional metaverses
This interactive, brilliantly augmented ground-reality experience allows users to create their own avatars, shop, meditate, plant, and play games, among other wise applications."
WISE ME
Toddlers Parents NFT Game
The first-ever wisdom NFT play-to-earn gaming revolution for toddlers and their parents.
To empower the future of toddlers by converting daily screen time for both parents and toddlers into ZooNFT rewards.
Incubating via gaming app ideas that help toddlers flow towards attaining well-being and wisdom about nature, with daily wisdom task rewards in the form of ZooNFT on a decentralised platform."
Dark-Background _edited_edited.jpg
First Ever Toddler's/Parent
"WISEME" Play-To-Earn NFT Rewards Game.
"Shaping the Future: Fostering a Generation of Wiser, Green Entrepreneurs for a Healthier Planet and a Better Society.
User Engagement
META INSIDE META INCEPTION
Building and linking the meta world to the real world.
Special rewards of NFT (sunft) when the user uses the metaverse in a natural or outdoor setting as opposed to a closed indoor space.
Developing a special solar-powered rechargeable augmented reality headset.
Introducing a self-sustaining AI metaverse with a universal vibrational dimension technology unlike anything previously seen.
'WISEME' PLAY-TO-EARN
Innovating the toddler gaming industry.
Parents Save Rewards as toddlers task are completed.
Turning screen time for children into wise Zoonft.
Introducing the first-ever kids NFT to digital gold conversion on the safest blockchain network protocols for wise utilisation of NFT
Providing extra rewards for parents who spend time with their children in nature, nurturing the environment.
Offering special family rewards for using recyclable, environmentally friendly products for kids and inspiring children to do the same.
First-Ever Wise Consensus Algorithm Based On The Unique 'Proof Of Wisdom'.
A wise consensus algorithm based on proof of wisdom is definitely more effective and secure than traditional consensus algorithms, as it would involve the use of knowledge and expertise as a key factor in determining the validity of transactions or actions.
Our Unique Wisdom Model
“प्रज्ञाप्रायः “अनभुवः, ज्ञानं, सामान्यज्ञानंचभवितं गुणः।”
Wisdom (Pragnya - प्रज्ञा) is often defined as “the quality of having experience, knowledge, and common sense. More generally today, wisdom can be defined as the use of stored knowledge to create an understanding of humanity, human society, and its environment to guide one's actions and improve one's life She is more than just cumulative knowledge.
“प्रज्ञायाःअर्थःज्ञानेविचारेवापूर्णतासिद्धिःवानभवति।”
Wise Consensus
Proof Of Wisdom
Dark-Background _edited.jpg
wise consensus2_edited.jpg
proof of wisdom_edited_edited.jpg
wise consensus.png
proof of wisdom 2.png
WE DON'T IMPRESS WE IMPACT
Our Commitment 100% 'Proof Of Reserves'
OUR BENEFITS
Existing wise community of 13,00,000 + On the Spread Wisdom Networks.
Unlocks VIP access to the SWIM Utilities.
World-class development team backed by Quant developers,Sustainable BlockChains & VC investors.
Being a part of the wise community on decentralised networks can contribute to a long-lasting, earth-healthy wise consensus.
Engagement Via various utility rewards and NFT's with the potential to create millions of user engagements by offering a unique Wise Consensus and by Spreading Wisdom.
Potential 'WISEME TODDLER APP' Tie up with Thousands of play schools and primary schools.
WISE ROUTE
Proceeding down the avenue of disseminating knowledge with a WISE community
and carving a fresh path towards enlightenment.
Team Of 'Wise-ards'
Dedication. Expertise. Passion.
Dr. Ahbab
(Dr Wise)
Co-Founder,
Director of Research & Business Development, SWIM.
Educational Consultant | Social & Emotional Learning Specialist | Researcher | Passionate about Child Education, Metaverse Education, Technology, and Wellbeing | Innovation Leader at UNICEF
Kareem Kassab
(Dr Chain)
HOD, Smart Contract Developer, SWIM.
Kareem is The Mater of blockchain development with experience in Ethereum development currently working in security management. Presently innovating a cross-chain wallet with multiple chains and bridges.Founder and mentor of a blockchains community in Egypt. Actively involved in blockchain portfolio management with participation in over 50 blockchain projects.
Mr Omar Osman
(The Wallet Man )
Blockchain Engineer, SWIM.
Omar is a software engineer with skills in web3 dapp construction on blockchains. He excels in devops and fullstack development, making him a versatile programmer. Currently, his focus is on creating cross-chain wallets and web3 games with NFTs. Additionally, he started a resume generation automation startup.
Anthony Niño Tiongson
(The Discord chord Man)
Digital Marketing Team, SWIM.
Born in the Philippines, he is a Web3 Enthusiast and involved with the biggest Discord Community in Philippines which offers Crypto courses. He believes in the saying that you don't need to be great to start but you need to start to be great.
Dr Wendel
Advisory
Prof. Dr Wendell is a famous researcher and academician in Brazil and expert on environmental management with 20+ Yrs of experience in teaching, research and innovation. He has more than 100 research papers that published in high indexed journals with vast citations.
Since January 2018, he is advisor in Ph.D. program in Bio-energy from University Sao Paulo (USP), UNICAMP and UNESP.
Emma Harutyunyan
Quality Assurance Officer
Researcher | QA professional | B2B expert | Client Support Specialist
With Great experience and lot of drive to deliver the best in the industry , applauded with many great rewards for various services across the globe.
Jacinta Umukoro
Education Manager
Jacinta’s polished skill set enables her to bring in a customer-centric awareness that enables businesses to innovate and flourish. With a background in Web development and Digital Marketing, she is well organized in community engagement and she is skilled to drive product to both new and existing customers through strategic dialogue.
Miss Taya Shuykova
Business Consultant
A professional with international experience - worked with companies in Korea, Russia, India, and UAE. An expert in strategic planning and global branding.
Jacob Kauble
Advisory
Ex-VP of Media at Vayner Media, a full-service consumer-centric digital agency where he led omnichannel marketing strategies for the Los Angeles agency’s clients; Johnson and Johnson, TikTok, Lyft, & Mint Mobil
Ajay Keswani
Advisory
Founder, Rocketship Capital |10+years experience in technical analysis in financial markets.Predicted with precision rise and
fall of crypto's specifically bitcoin and ethereum. Known for his excellence and creativity in technical analysis and creating
algorithms.
Jessica Mayara
Advisory
Expert in Business development and fund raising, more than 4 years in the crypto Industry.
Senior Manager at ProBit Global, Top 20 Exchange by CMC
Brazil.
Jessica Mayara
Advisory
Expert in Business development and fund raising, more than 4 years in the crypto Industry.
Senior Manager at ProBit Global, Top 20 Exchange by CMC
Brazil.
Powered By
SWIM Wise Connect
#spreadwisdom
The World Needs More Wise People.
Dark-Background _edited.jpg
Worldwide Media Partners 800+ Publications
In case of any fraudulent activity or impersonation,
kindly inform us through our official
email: [email protected].
SWIM-SPREAD WISDOM LTD.
Incorporated as a BVI Business Company.
Intershore Chambers,
Road Town, Tortola,
British Virgin Islands.
[email protected]
Cryptocurrency may be unregulated in your jurisdiction.
The value of cryptocurrencies may go down as well as up.
Profits may be subject to capital gains or other taxes applicable n your jurisdiction.
© 2023 By SWIM SPREAD WISDOM LTD.